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realistic portrait

Hello Everyone.

This is the result for my learning experience with the amazing Kris Costa, I took his class a few months ago and decided to try making one of my favorites movie directors, Christopher Nollan. I was resposible for all aspects of sculpting, grooming, lighting and rendering, everything was created and textured inside Zbrush and Maya, Rendered with Arnold, there is a lot of room to improvement but i hope you like it.

Different Light Conditions

Different Light Conditions

Wireframe of the mesh

Wireframe of the mesh

Xgen Guides for Grooming

Xgen Guides for Grooming

Albedo Color and Roughness maps in Zbrush

Albedo Color and Roughness maps in Zbrush